A lack of online flexibility lets the side down a little, but both current and next-gen versions provide plenty of door-rubbing, chasm-jumping and gravel-spewing action.į1 2020 arrived earlier in the summer to give My Team career was a breath of fresh air for a series that’s starting to feel in some areas like re-heated leftovers. Speaking of new generations, DIRT 5 set out a stall that promised arcade-style off-road fun and largely delivered as it bridged the PS4, Xbox One, PS5 and Xbox Series X|S. A whole new generation will grow up with esports glory as a realistic target. It can cost tens of thousands of euros to do a season of European karting, but anyone can enter a number of esports events using an affordable wheel peripheral and a PlayStation. While the real world racers have now returned to their racing formulae, virtual online racing is here to stay and will only grow in popularity. No matter, these were simply growing pains. Formula E racer Daniel Abt was fined, and later lost his actual race seat, thanks to cheating in an esports event by secretly switching himself with a simulator specialist. There was outrage online as Simon Pagenaud looked to deliberately take out race leader Lando Norris in an officially sanctioned online Ind圜ar race. It wasn’t without controversy, however, and in particular when real-life racing drivers failed to adapt. "We take Lando out, let's do it!" live stream from the laps before his collision with #Ind圜ar #iRacing /NNDGv0JLEF Overnight, new online racing communities were spawned, as esports thrust the racing genre into the spotlight. Officially backed and promoted series were ten a penny.ĭuring the lockdown periods, I enjoyed watching Jonnhy Herbert cut the first corner in an online F1 race, my dad discovering esports on TV and, the weekend before Christmas, we watched the slickly produced Gran Turismo 2020 World Finals. Motorsport series across the globe rapidly turned to games and simulators to provide their audiences and sponsors something to watch.įrom the Virgin Australia Supercars using iRacing, to the FIA World Rallycross Championship using DiRT Rally 2.0, Formula E and the 24 Hours of Le Mans on rFactor 2 and F1 utilising, well, the official F1 game of course. The general awfulness that is Covid-19 led, as we all know, to the cancellation and postponement of pretty much all sporting events in the spring, and esports were there to pick up the slack. The second reason has been the accelerated rise of esports. Wreckfest is now into its second season of added content, with more cars still to come well into 2021, while DiRT Rally 2.0 witnessed the addition of a rather superb Colin McRae: FLAT OUT expansion. Then there’s Forza Horizon 4, which was optimised for Xbox Series X, saw multiple new cars added and even received a Super7 community mode to let you create your own challenges. Despite this, I’ll probably never reach level 50. There are a couple of key reasons for this, the first of which is that the entire video game market has continued to lean towards games as a service through online modes, esports, DLC and free updates.Įven as Polyphony Digital gear up for Gran Turismo 7 on PS5, 2017’s GT Sport received a couple of new cars, additional GT League events and weekly fresh online Sport Mode races. Despite this, this year has been a landmark moment for racing and motorsport video games. On the face of it, 2020 has delivered a steady stream of new and interesting racing game titles across various sub-genres, but little in the way of breaking new ground.
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